You won't be able to exploit Portals for Ore teleporting after today's patch (Picture: Iron Gate) Nonetheless, some players have quickly figured a neat little exploit in order to bypass this restriction and actually use Portals for the ore transaction. So: go ahead and pick apart what I want now that I've laid it out.The game features Portals mechanics, but the catch is that you can't actually bring ore through them, which is a shame, because otherwise, they would be the perfect connection between your base and areas rich in materials. It would be AMAZING to have full control of all of these elements when you created a world - elements that YOU control as a player in a really nicely laid out graphical user interface. I want way more options on world/seed creation not limited to but starting with the following:ĩ) Portals (transport ore/metal - yes/no)ġ1) Hardcore (die once: everything wiped)ġ2) Merchant Appears On Map On World Creation (yes/no) but here: let me outline it very clearly so we can talk about it without making assumptions and being a douche about it all: its only a issue when people start asking the devs to change the system they made in their vision of the game their making that it starts to be a issue. Like I already said No one should care what anyone is doing in SP/In-house co-op. Theres already a mod to let you TP with ore use that and move on. So: just because you dislike the transportation system does not mean you want to spawn in 1000 ore. Just because you want to change 1 or 2 elements in the game doesn't mean you want to spawn in ore.Ĭase in point: 800 hours in 7 Days To Die and I've spent 1 hour of that time on a "cheat" server where I used console commands to spawn myself a bunch of guns, bullets. I do not believe any person not trolling cares what anyone does in SP / in house co-op. I don't mind anyone cheating in SP at all but a very small but loud part of the forum community are calling for the ability to TP with ore and thats whats people are mad about that don't want the devs to change their vision of the game or making it easier. Must be fun living a life like you are on meth or something where every single aspect is just amazing and perfect with literally nothing wrong AT ALL - like NO ASPECT needs improving or changing. MAN bro - you must LOVE LOVE LOVE all the games in your library. 000000001% is that I dislike 1 element.ġ element I dislike. So let's say I enjoy 99.9999999% of the game. if you are too stupid to understand the concept then cheat, if you dont wanna cheat then stfu and stop complaining when you have a literal plethora of options available besides seekign attention on steam forums like a 14 year old teen This game pushes you to adventure and sail around. it takes me less then 5 minutes to sail to my outpost where my ore is in a chest waiting at the swamp. Originally posted by The Ol' Razzle:or stop playing, dumbass. It makes it easier to accept why, you, want to try to justify your own time sinks. I realize you were just saying stuff to try to belittle people who don't play the game EXACTLY the way you do. (In fact: a couple of times I've said the game is hard and even overtuned towards co-op.)īut that's fine. Oh - I've never used god mode in any game - nor have I been crying that everything is too easy. from your vantage I should currently be crying that everything is too easy. I am still enjoying the game even though. I discovered transporting ore off world around day 2 of release. You all might as well turn debug mode and god mode on. It's stunning how many first complain about anything and everything that makes them put in any effort, then cheese around it (like world hopping), and then turn around and cry everything is too easy. Portals are overpowered as they are since you can just spam them and pick them up and move them on a whim. Most travel worries or danger and logistics would become largely meaningless as well. If you could just take ore through a teleporter all the transportation mechanics would become meaningless. Means you need to establish travel routes, make paths, use carts/boats, establish mining camps and forward outpost, and so forth. Originally posted by Weaver:Gameplay balance.
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